Tuesday 10 February 2009

Speaking to Jamie P...

Jamie sat next to a few of us today... unfortunately we had a poly count problem today for half the day and a formative for the rest of it and therefore we missed him completely.  What we did catch from him was excellent.... just a few sentances of the process of working when modelling a character ... I asked "so do I make a high poly mesh or a low poly mesh and then texture it and smooth it?..."
Jamie replied "Low poly, texture, rig then smooth."
He then continued, "Essentially, don't smooth before you rig as it'll be more geometry and end up in a mess!"

Thanks Jamie... could have made a mistake there if he hadn't have said anything :D

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